![]() Anachronism Stew: The game is called The Sims Medieval but parts of it seem more at home in the Renaissance or even 18th century (especially with the Pirates & Nobles expansion).Rob the Messenger Post in the dead of night and fail? You're going to the stocks anyway! I Fought the Law and the Law Won: It doesn't even matter if your crime has no human victims and no witnesses.As soon as the constable can arrest you, he'll do so, for he has a long memory regarding such things. It doesn't matter if he's currently busy elsewhere, or if all the stocks are currently occupied. Always Gets His Man: If you do something illegal (brawling in public, for instance), or if the Monarch orders you to the stocks or the Pit, the constable will find and arrest you.There are different benefits for supporting Aarbyville, supporting Tredony, or staying neutral, and each approach eventually unlocks a Faction Specific Ending. Alliance Meter: The Pirates and Nobles expansion has the War Effort Gauge, which tracks whom you're supporting in the Aarbyville-Tredony War and which moves to one side or the other depending on what choices you make during war quests.All Beer Is Ale: Though several different varieties are possible if you have the right ingredients.Aerith and Bob: You can have a household with names like Bob and Chris alongside Ignotius and Aife.Acting Unnatural: A Spy who's doing something like eavesdropping or stealing from a messenger post will do a "stealth walk" that's so over-the-top it should logically be more noticeable than a natural walk.A noteworthy one is "Have 25 people die in your Kingdom," which since the maximum population of hero Sims is only 10, 25 deaths have to come from either questing so badly you have to remake your heroes multiple times, or killing off a majority of your original NPC population, which weakens your kingdom. Achievement Mockery: Some achievements are ones that are not very good.Absurdly Low Level Cap: Maximum hero's level is 10.The Sims Medieval features the following tropes: An expansion pack, Pirates & Nobles was released in August 2011. The Sims Medieval was released in March 2011 by Electronic Arts. The Blacksmith - smiths weapons, tools, and armors, also a bit of an inventor and Gadgeteer Genius.The Merchant - buys and sells various wares, and trades with foreign lands.The Bard - entertains the kingdom by playing music and acting in taverns. ![]() This game has a Darker and Edgier tone, with themes such as murder, religion, and alcoholism that were not present in previous entries in The Sims series. For example, the only two "Needs" retained from the previous games are energy and hunger, with other activities such as urinating and relaxing instead giving positive buffs that make it easier to win sword-fights, craft armor at the smithy, write epic poetry, and a myriad of other medieval-themed duties. The sims medieval free series#While the gameplay of The Sims Medieval is similar to that of its parent series in that the player controls of the actions of various Sims whose name, appearance, and personality traits are fully customizable, it streamlines many aspects of the previous games to allow more time for the completion of quest-related tasks and daily responsibilities of the Hero Sims' various jobs. These ambitions can range from developing culture, to amassing wealth, to dominating nearby countries, with several more options in between. ![]() Throughout the game you can control up to ten Hero Sims, using them to complete quests and various tasks that further the kingdom towards the "Ambition" you have chosen for it. The player takes on the role of "The Watcher", a benevolent deity that guides the populace by controlling "heroes" in order to inspire the kingdom along the path to glory. The Sims Medieval (2011) is a standalone expansion of The Sims series which takes place in a medieval fantasy setting. ![]()
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